| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
1201. T3 Cruisers and Complexes - Antifun - in Player Features and Ideas Discussion [original thread]
To which other ships would you prefer to lose? I'm being serious about that. The speed(ship speed and the 15 mins for a single site) you quote is absolutely horrible and isn't going to win you races against any competition. A T3 ship is a wonderfu...
- by Destination SkillQueue - at 2013.02.11 00:08:00
|
1202. Clone prices - in Player Features and Ideas Discussion [original thread]
Corey Fumimasa wrote: Calmoto wrote: there are ships that I cant even think about flying because my pod is going to cost 5 times more than the ship when I die terrible outdated mechanic that needs changed also my condols to all those dicto...
- by Destination SkillQueue - at 2013.02.10 23:40:00
|
1203. Missile "Bombardment" - in Player Features and Ideas Discussion [original thread]
Your idea doesn't make any sense from a common sense perspective. The weakness you're trying to fix is also an intentional weakness of the weapon system to balance the strenths it has. If you fix it, you're going to need to create another weakness...
- by Destination SkillQueue - at 2013.02.10 06:56:00
|
1204. Gila / Ishtar - in Player Features and Ideas Discussion [original thread]
So you're complaining, that drone specialized ships are good at using drones and the different types have different advantages? What does it matter, if they're faster then a drone battleship? They're crappier in many other aspects. Without that sp...
- by Destination SkillQueue - at 2013.02.09 12:37:00
|
1205. Here is the solution for the links/boosters. Simple, easy and fair. - in Player Features and Ideas Discussion [original thread]
Jason Ozran wrote: According to what I read, that was a big issue for plenty of reasons. Here is an idea of a solution, simple and yet fair. Except that you're not really offering a solution at all. The problems are the existence of off-grid ...
- by Destination SkillQueue - at 2013.02.09 11:43:00
|
1206. Cost of clones - in Player Features and Ideas Discussion [original thread]
I generally don't like this idea at all. the main problem is, that you're treating the symptoms instead of the problem. The problem being the clone cost significantly rises as your amount of SP increases. It shouldn't do that in the first place. I...
- by Destination SkillQueue - at 2013.02.08 20:45:00
|
1207. Fanfest tickets sold out but I already have my plane and hotel booked what can I... - in Out of Pod Experience [original thread]
Dominic karin wrote: Any way advice that a CCP person can give me on this? Taken from here Quote: With EVE Fanfest being sold out, we realize that those unable to get tickets are going to be disappointed or even in a difficult spot. ...
- by Destination SkillQueue - at 2013.02.08 14:45:00
|
1208. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Alrigh folks, good news. We'll change the way training works so that you can still train the skills you have after change, even if you don't meet the prerequisite anymore. Ex: You have Amarr Freighter 1 after the change ...
- by Destination SkillQueue - at 2013.02.08 13:25:00
|
1209. Dead Space 3 is coming todayyyyyyyyyyyy! - in Out of Pod Experience [original thread]
So this is the latest gears of wars copy people have been bitching about?
- by Destination SkillQueue - at 2013.02.08 10:55:00
|
1210. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Just to clarify one valid question. Even if the prerequisites change, you can still fly the ship as long as you had the main skill before the overhaul. This is not in question here.
However, if the prerequisites cha...
- by Destination SkillQueue - at 2013.02.08 09:16:00
|
1211. dropping anchor in eve - in Player Features and Ideas Discussion [original thread]
So what mechanics would you use to limit their number and placing instead of moons?
- by Destination SkillQueue - at 2013.02.07 21:34:00
|
1212. Change to Freighter alts - Summer expansion - in EVE General Discussion [original thread]
Yet another who didn't actually read and understand the blog, but is getting upset about it.
- by Destination SkillQueue - at 2013.02.07 17:12:00
|
1213. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
HAC is back Nice sensible changes overall.
- by Destination SkillQueue - at 2013.02.07 13:45:00
|
1214. [Proposal] PvP training wheels - New NPC mission type... - in Assembly Hall [original thread]
A few things come to mind. First, this idea goes way too far. Replicating exact player behavior for a large number of PvP scenarios isn't what PvE developers should waste their time with. Teaching PvP is all fine and dandy, but the best way to lea...
- by Destination SkillQueue - at 2013.02.07 10:39:00
|
1215. Death penalties in eve - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: Destination SkillQueue wrote: FoxFire Ayderan wrote: Clearly the OP is being facetious. However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how ...
- by Destination SkillQueue - at 2013.02.07 02:17:00
|
1216. Death penalties in eve - in Player Features and Ideas Discussion [original thread]
FoxFire Ayderan wrote: Clearly the OP is being facetious. However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they...
- by Destination SkillQueue - at 2013.02.06 20:42:00
|
1217. Let's pretend the asset window completely disappeared. - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Alice Saki wrote: I took 100+ rifter down to a random station in curse when I was a little nubling, I think there is still 30+ down there :D Oh I found outbreak.... little did I know who they were at the time Ouch ...
- by Destination SkillQueue - at 2013.02.06 12:35:00
|
1218. Death penalties in eve - in Player Features and Ideas Discussion [original thread]
This feature already exists in the game and it's called biomassing your character. You should go biomass yourself immediately, so you won't miss out on all that fun you were talking about. Glad to be of help.
- by Destination SkillQueue - at 2013.02.06 08:46:00
|
1219. Going tech free, for a better game. - in EVE General Discussion [original thread]
Products containing technetium allow great efficiency at an affordable price. You'd be a fool not to take advantage of such a great deal.
- by Destination SkillQueue - at 2013.02.04 21:35:00
|
1220. Game ideas by an old gamer and sci fi fan - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: CONS 1) Distances are huge and sometimes boring 2) You don't gain skills by playing/battling/questing etc. but only if you wait for time to pass if you train them 3) Can't find differences in races 4) No alien races a...
- by Destination SkillQueue - at 2013.02.04 21:10:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
| First page | Previous page | Next page | Last page |